Female Community Cup #2

KSA
Playstation
Teams

15 / 16

An account is required to participate in tournaments.

Rules

The organizer reserves the right to overrule any of the rules stated below when necessary.

Match Format

All Matches: Best of 3 (First to win 2 rounds wins the match)

Grand Final: Best of 5 (First to win 3 rounds wins the match)

Game Type

Competitive Format

Game Mode: Custom Game

Preset: Competitive

Map Order: Single Map

Map Rotation: After a Mirror Match

Maps: Challenge Option

Skirmish Only: Off

Health Modifier: 100%

Damage Modifier: 100%

Healing Modifier: 100%

Ultimate Charge Rate Modifier: 100%

Respawn Time Modifier: 100%

Ability Cooldown Modifier: 100%

Skins: On

Health Bars: On

Always Skip Kill Cam: On

Kill Feed Display: On

Headshots: Only Off

High Bandwidth: On

Hero Selection Limit: Challenge Option

High Bandwidth: On

Team Balancing: Off

Only 1 unique Hero per team

Maps and Rotation

In a Bo3, each team picks 1 map and proceeds to ban until one is remaining, which will then serve as the tiebreaker map. The same process applies to a Bo5 match, except that teams take turns to pick 2 maps at the start.

Map pool:

Volskaya

Hanamura

Nepal

Oasis

Dorado

Route66

Eichnwalde

Kings Row

Lijiang

Busan

Paris

Junkertown

Server

Players must be on the PlayStation Network (PSN) servers prior to adding each other as friends and during the competition.

Check-in

The check in period starts 25 minutes before the match’s start time and ends 10 minutes before. Players must check in within the allocated time or they will be disqualified from the competition.

No Show

Both teams captains must attempt adding each other as friend on PSN and start the match as soon as possible. If a team is non-responsive or does not start the challenge 10 minutes past the match’s starting time, then the opponent has the right to submit a no-show report with photo or video evidence. An administrator will subsequently interfere and resolve the issue.

Match Delays

A team may take a combined total of 20 minutes of comfort time during the match after taking permission from the administrator. Any further delay to the match caused by the same team will result in a defwin for their opponent.

Disconnections

If a player disconnects after the first 30 seconds of a round, or after a kill is made, the match continues on and may not be restarted. Otherwise, teams may restart the match.

Roster Lock

Each team gets to register 6 main players plus 2 substitutes. Once the tournament check in begins, the roster is saved and may not be changed. Only players listed in a team may participate with them.

Score Submission

Both team captains are responsible for submitting and approving scores. When the winning team is submitting the score, he/she must provide photo or video evidence of the results.

Defwin

A defwin (default win) is defined as winning the round or match by default.